PS1 Vertex Snapping and Jitter
$3+
$3+
https://schema.org/InStock
usd
Joey Carlino
Last updated 4-28-2025
Tested in Blender 4.3, 4.4
GNU General Public License (GPL)
Please do not redistribute
Make your models look like a PS1 game with the iconic vertex snapping and pixelated textures
This is a geometry node setup that you can apply to an object to give it vertex jitter. You can also apply it to an entire collection, which makes it much easier to use on a whole scene. Works best on low poly models, ideally it has faces bigger than the voxel size shown in the Vertex Jitter modifier.
Fast enough to run in real time without dropping frames!
Also comes with a shader node group that lets you pixelate you textures.
The node groups are marked as assets, so you can put them in your asset folder or append them to use them in other Blender projects
A Blender file with geometry node groups and marked assets
Size
57.5 MB
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